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Feature Checklist

Track features for Motion and mark them as shipped.

Features

Tracking

  • [x] Read VTube Studio WebSocket parameters for head, eyes, mouth, and gaze.
  • [x] Read VTS UDP rotation and blendshape packets.
  • [x] Recenter head calibration in-game.

Rendering and sync

  • [x] Apply head yaw, pitch, and roll to the player model.
  • [x] Render configurable eye, brow, and mouth overlays.
  • [x] Sync avatar state through Fabric and Paper bridge channels.

Product

  • [x] Keep Motion as the canonical umotion:* motion and expression channel.
  • [x] Work alongside Skins without duplicating tracking or render layers.