Feature Checklist
Track features for Motion and mark them as shipped.
Features
Tracking
- [x] Read VTube Studio WebSocket parameters for head, eyes, mouth, and gaze.
- [x] Read VTS UDP rotation and blendshape packets.
- [x] Recenter head calibration in-game.
Rendering and sync
- [x] Apply head yaw, pitch, and roll to the player model.
- [x] Render configurable eye, brow, and mouth overlays.
- [x] Sync avatar state through Fabric and Paper bridge channels.
Product
- [x] Keep Motion as the canonical
umotion:*motion and expression channel. - [x] Work alongside Skins without duplicating tracking or render layers.