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HUB changelog ​

[2026.10.02-6ee1f067e] - Isolate Abyss Distant Horizons worlds ​

Added ​

  • Enable the shared Distant Horizons protocol in Abyss with a dedicated server key and separate caches for disposable preview scenes and the empty holding world.

[2026.07.28-b93eb333] - Stabilize gameserver CI and deployment ​

Fixed ​

  • Wait for the Docker Desktop daemon before initializing Buildx on the Studio runner.
  • Preprocess Fabric platform compatibility sources with the shared Minecraft version definitions.
  • Restore resource-pack candidate filtering so the gameserver feature module compiles.

[2026.07.27-94ee1c8] - Fix Studio minigames deployment ​

Fixed ​

  • Stage the persistent Studio runtime from the checked-out parent revision while deploying the triggering HUB revision.
  • Skip compose-log collection when runtime staging fails before a workspace is available.
  • Fail closed when Minestom has no central permission access instead of calling an unsupported native string-permission API.
  • Update replay team-packet rewriting and tick monitoring for the current Minestom 26.2 APIs.
  • Bind the resource-pack development HTTP server through its dedicated host port.
  • Honor the explicit production Gateway opt-in for uebliche.games.
  • Resolve recipe ingredients across the supported Minestom 26.1 and 26.2 APIs.
  • Reconcile only long-lived runtime services so one-shot build and seed containers are not restarted.