HUB changelog
[2026.07.28-b93eb333] - Stabilize gameserver CI and deployment
Fixed
- Wait for the Docker Desktop daemon before initializing Buildx on the Studio runner.
- Preprocess Fabric platform compatibility sources with the shared Minecraft version definitions.
- Restore resource-pack candidate filtering so the gameserver feature module compiles.
[2026.07.27-94ee1c8] - Fix Studio minigames deployment
Fixed
- Stage the persistent Studio runtime from the checked-out parent revision while deploying the triggering HUB revision.
- Skip compose-log collection when runtime staging fails before a workspace is available.
- Fail closed when Minestom has no central permission access instead of calling an unsupported native string-permission API.
- Update replay team-packet rewriting and tick monitoring for the current Minestom 26.2 APIs.
- Bind the resource-pack development HTTP server through its dedicated host port.
- Honor the explicit production Gateway opt-in for
uebliche.games. - Resolve recipe ingredients across the supported Minestom 26.1 and 26.2 APIs.
- Reconcile only long-lived runtime services so one-shot build and seed containers are not restarted.