Changelog
[2026.05.21] - Retire Old App Dashboard
Removed
- Remove the retired
app/dashboardTauri/PWA control-center code from the monorepo so Dash ownership lives inweb/dash.
[2026.05.18] - Sort FairPlay Mods By Stats
Added
- Add feature, download, and install sort options to the FairPlay mods review view so operators can group and prioritize mods before deciding overrides.
- Group FairPlay mod records by project in the gallery, table, and review queue so repeated versions of the same mod are handled as one review target.
- Add a version selector to the FairPlay override modal so operators can apply the shared project rating or choose a specific version/hash override when needed.
- Mark unreviewed FairPlay mods without a known source as Untrusted instead of only showing them as unreviewed.
[2026.05.18] - Merge Discover Provider Results
Changed
- Merge matching Discover search results from multiple mod sources into one entry so the same mod no longer appears separately for Modrinth and CurseForge.
[2026.05.18] - Improve FairPlay Mod Review
Added
- Add a FairPlay mod gallery, table view, and unreviewed mod review queue so operators can scan catalog evidence and open override details faster.
Fixed
- Open the FairPlay mods and FairPlay servers routes in their dedicated review panels instead of the generic catalog manager.
[2026.05.18] - Show Uebliche Discover Extensions
Added
- Add Uebliche Extensions as a Discover source filter so first-party catalog entries appear alongside mirrored Modrinth and CurseForge results.
[2026.05.17] - Clean Up Dash Navigation
Changed
- Reduce the Dash sidebar to primary workspaces, the active workspace links, and a collapsed server list so the dashboard starts with less visual noise.
- Replace the dashboard overview card wall with prioritized workspace actions and a compact secondary list.
- Polish the Versions workspace with a clearer scope column, release editor grid, and structured dependency and artifact sections.
- Move create and edit flows for Dash admin workspaces into overlays so list pages no longer keep editor forms permanently open.
- Replace the cramped Services permission checkbox wall with a searchable, capped permission picker inside the overlay.
Fixed
- Keep the notifications menu inside the viewport on tablet-sized Dash layouts.
- Stop Discover from staying in a permanent loading state when the public catalog API is slow.
[2026.05.10] - Split Friends page shell
Changed
- Move the Friends page header, summary, search, and loading/error shell into a dedicated
FriendsPageShellcomponent, so the active Social refactor bringsFriends.vueback under the size guardrail without changing visible Friends behavior.
[2026.05.09] - Split Friends list seam
Changed
- Move the Friends page list-card, presence badge, and flame-streak rendering into a dedicated
FriendListcomponent, so the active Social refactor keeps shrinkingFriends.vuewithout changing visible Friends behavior.
[2026.05.07] - Add Web Discover
Added
- Add a public
/discoverpage for browsing launcher content in the browser with launcher deep-link actions and an embed-friendly mode.
[2026.05.07] - Add Account Name Menu
Added
- Add a topbar account-name menu with quick access to profile, friends, settings, shared profiles, feedback, Shop, and Totems.
Changed
- Use the signed-in account name as the navigation context for account-owned Dash areas.
[2026.05.07] - Add Birthday Reward Settings
Added
- Add a profile settings panel for entering a locked birthday and IANA time zone, including the next scheduled Premium reward time and support-change guidance.
[2026.05.07] - Localize Friends page copy
Changed
- Move the Friends page UI copy and date formatting into a dedicated Social text helper with DE/EN variants, so the surface no longer hard-codes visible labels, actions, and request-state messages inside
Friends.vue.
[2026.05.07] - Show Server Achievements
Added
- Add an achievements overview to the Connect server detail view so operators can inspect the assigned network's achievement definitions, icons, progress targets, and reporting endpoint without leaving the server workspace.
[2026.05.07] - Manage Connect Achievements
Added
- Add a Connect Achievements workspace with network selection, definition list, create/edit form, DE/EN translation fields, progress target, PNG icon uploads, previews, and delete confirmation.
[2026.05.06] - Show patch rollout refresh time
Changed
- Extend the Citybuild patch rollout success feedback in Dash with the backend-authored main-manifest refresh timestamp, so operators can confirm not only which live base won after merge but also when that manifest state was updated.
[2026.05.05] - Show live base in patch rollout feedback
Changed
- Extend the Citybuild patch rollout success feedback in Dash with the backend-authored live base from the refreshed main manifest, so operators can confirm the post-merge target without cross-reading the manifest summary card.
[2026.05.04] - Confirm live patch rollout from backend
Changed
- Extend the Citybuild patch-set merge route with backend-authored main-manifest confirmation fields and let Dash consume that live-vs-queued signal for rollout outcomes, so the queue no longer has to infer the first post-merge state only from the refreshed branch snapshot.
[2026.05.02] - Improve Shop Checkout Return
Added
- Show a dedicated account Shop page for Polar checkout returns, with success, cancel, and error states plus purchase refresh actions.
- Keep the previous Shop admin editor available on
/admin/shopso operators can still manage products separately from customer checkout.
Changed
- Strip Polar customer session tokens from the Dash URL after checkout return while preserving the checkout status.
[2026.05.02] - Shop Launch Readiness
Changed
- Limit Shop role grants to global, non-default roles so admins can only sell launch-ready ranks.
- Show production and sandbox Polar product ID status for each Shop variant before checkout goes live.
Fixed
- Surface missing Polar webhook configuration and invalid Shop grants directly in the Shop panel after save or sync.
[2026.05.01] - Manage Hub Permission Nodes
Added
- Surface seeded Hub permission nodes in the existing Roles and Permissions screens so operators can manage Hub access through Dash.
- Let operators set the SkyBlock island slot limit as a numeric value on
hub.skyblock.slots.max.
[2026.05.01] - Show branch base delta in patch queue
Changed
- Surface the current main-manifest base version directly on queued patch branch cards, including a warning when a branch still points at an outdated live base, so Dash operators can spot rollout/rebuild risk without cross-checking the manifest summary card.
[2026.04.30] - Surface main-manifest rollout hints
Changed
- Extend the Maps queue rollout success banner with the refreshed main-manifest patch-set list, so Dash operators can confirm what is now active after a merge without manually comparing branch cards against the manifest summary.
[2026.04.29] - Name live patch rollout results
Changed
- Name the rolled-out patch set and merged map-version id directly in the Maps queue success banner, so Dash operators can see which patch actually became live or stayed queued after the refresh without inspecting raw API state.
[2026.04.28] - Stabilize patch rollout conflict codes
Changed
- Return stable backend error codes for Citybuild patch rollout conflicts and consume them directly in Dash, so outdated-base and overlap rejections no longer depend on matching raw exception text.
[2026.04.27] - Clarify patch merge outcomes
Changed
- Translate the known Citybuild patch-merge blockers in Dash into stable queue copy for outdated-base and overlap rejections, so operators no longer have to read raw backend exception text to understand why a rollout was refused.
- Distinguish "rolled out and live" from "merged, still not live" after the queue refresh, so the rollout banner reflects whether the main manifest already shows the merged patch.
[2026.04.27] - Show Flame Streak Placement
Added
- Show friend flame streak placement next to the flame count, using exact
#ranks for top-1000 streaks and top-percent labels for lower ranks.
[2026.04.26] - Show Friend Flame Streaks
Added
- Parse and display friend flame streak badges in the Dash Friends page so operators see the same social streak state returned by the Friends API.
[2026.04.25] - Add patch rollout action to maps queue
Added
- Add an inline
Roll outaction to the MapsCitybuild und Patch-Queuepanel so Dash operators can merge approved patch sets onto the active main manifest without leaving the queue.
Changed
- Extend the citybuild/world-patch editor API with a dedicated patch-set merge route, so rollout work now uses the same authenticated Dash flow and audit path as branch submit and review actions.
[2026.04.24] - Clarify pending patch rollout state
Changed
- Mark approved patch branches that are still queued off the main manifest more explicitly in the Maps
Citybuild und Patch-Queuepanel, so Dash operators can separate "ready to roll out" work from already-live entries without opening raw API payloads.
[2026.04.23] - Add news deep-link copy action
Added
- Add a
Copy linkaction to the News detail panel so Dash operators can copy a direct/news?newsId=...deep link for the currently selected entry without building the URL manually.
[2026.04.22] - Add managed network controls to the server workspace
Added
- Add in-place managed network and proxy-group controls to the Managed Servers workspace so operators can create networks, assign server roles, edit backend aliases, toggle maintenance, and trigger backend moves without leaving the server view.
- Surface mesh endpoint, player-count, move-state, and topology-version runtime fields in the managed-server detail panel so proxy/backend orchestration status is visible directly in Dash.
Changed
- Filter move targets to mesh-capable hosts and keep proxy-group choices scoped to the selected network, so Dash stops offering invalid placement or topology combinations while the user edits a managed server.
[2026.04.22] - Split Connect host onboarding into native and Docker service
Changed
- Replace the old Docker-first cloud-init host flow with a native-host default plus a separate optional Docker-service install generator, so Connect host onboarding now matches the direct managed-server runtime model.
- Show host runtime badges and filter managed-server assignment targets to capable hosts only, so Dash surfaces whether a host is native or Docker-based without offering invalid scheduling targets.
[2026.04.22] - Add patch queue review actions
Added
- Add the first inline review controls to the Maps
Citybuild und Patch-Queuepanel so submitted patch sets can be approved or rejected directly from Dash instead of requiring shell or ad-hoc API calls.
Changed
- Extend the citybuild/world-patch editor API with a dedicated patch-set review route, keeping the queue-ready review state aligned between Dash cards and backend audit logging.
[2026.04.21] - Move Connect collaboration onto the server view
Changed
- Move Connect server access-policy editing, invite management, and publication controls into the server workspace itself, so Dash admins manage collaboration and launcher publishing from one server-centered surface.
- Remove the old network-level public-server publishing card from the Connect networks page, so Dash no longer exposes a second parallel publication flow beside the server view.
[2026.04.21] - Prioritize submitted patch branches
Changed
- Reorder the Maps
Citybuild und Patch-Queuebranch list soSUBMITTEDandAPPROVEDwork rises above draft and completed entries, keeping the next review and approval targets visible without extra filtering.
[2026.04.20] - Validate commits with dash build
Changed
- Run the Dash production build from local Git hooks before both commit and push so broken Vite changes are blocked earlier in the contributor workflow.
[2026.04.20] - Restore dash production build
Fixed
- Remove the duplicate
PublicAdQuestPageimport from the dashboard shell so the Vite production build no longer fails with anIdentifier has already been declarederror during deploys.
[2026.04.20] - Show live patch state in maps queue
Added
- Add a main-manifest summary to the Maps
Citybuild und Patch-Queuepanel so operators can see the active base version, live patch-set ids, and district-layer count without leaving Dash.
Changed
- Enrich patch branch cards with patch-set, review, merged-version, and live-on-main-manifest state so the queue now distinguishes approved-or-merged work from changes that are only submitted or still queued.
[2026.04.19] - Add patch branch actions to maps overview
Added
- Add in-place branch controls to the Maps
Citybuild und Patch-Queuepanel so operators can open preview branches from released map versions and submit open branches without leaving the overview.
Changed
- Move the citybuild/world-patch blocker from missing branch actions to missing release-state visibility, because Dash can now trigger the first queue actions but still does not show which approved patches are already live on the main manifest.
[2026.04.17] - Add citybuild patch overview card
Added
- Add a read-first
Citybuild und Patch-Queuepanel to the Maps page so operators can inspect district live heads and current world-patch branches without calling the raw editor APIs manually.
Changed
- Reframe the next dashboard work on the citybuild/world-patch stack around in-place branch actions, because the visibility gap in Dash is now closed by the new overview panel.
[2026.04.14] - Add public daily ad quest hub
Added
- Add a standalone public
/quests/ad/:tokenroute in Dash that loads a signed ad session, renders the platform daily quest outside the dashboard shell, and reports rewarded, no-fill, rejected, and opened session events back to the Public API.
Changed
- Add localized
deandencopy plus a mobile-optimized rewarded-ad page flow that waits for Funding Choices consent, initializes Google GPT rewarded ads, and only grants the reward after the browser-hub reward callback fires.
[2026.04.14] - Add sponsor quest manager
Added
- Add a dedicated Connect -> Quests page in Dash so network owners can top up quest budgets, author sponsor quests, and manage quest lifecycle without shell access.
Changed
- Add audience authoring controls for global, region, country, and locale-filtered quests so sponsor campaigns can target markets such as
EU,DE, or German-speaking players directly from the dashboard.
[2026.04.14] - Show account badges on profiles
Added
- Show account badges on the profile hero and user-detail header so Premium, booster, streak, report, and event markers are visible directly on account surfaces.
- Add a manual badge editor to the user detail page so staff can grant founder, event, and winner badges without direct database edits.
- Add an event detail bulk-grant card with
TeilnehmerandSiegerpresets so the same event badge can be applied to pasted UUID/name lists in one action.
[2026.04.13] - Add cape moderation view
Added
- Add a dedicated Access -> Capes moderation page in Dash so moderators can inspect pending cape uploads, preview textures, and approve, block, or delete submissions without shell access.
[2026.04.12] - Configure launcher featuring windows
Changed
- Add featured toggle and optional start/end scheduling to the Connect network public-server form so Dash admins can promote launcher listings permanently or only for event ranges.
- Add the same highlight controls to shared profile administration, including current active-state feedback and saved schedule details for each selected share.
[2026.04.12] - Add device-code verification route
Added
- Add
/auth/devicewith a code-first verification flow that resolves native app login codes, survives a Microsoft sign-in redirect, and then forwards approved users into the existing service consent screen.
[2026.04.11] - Shift service consent to app polling
Fixed
- Complete
uebliche.devconsent requests by marking a pending exchange as approved or declined, so Dash no longer needs to hand auth tokens back through a native app redirect. - Tell users to return to the app after approval and rely on the app-side poll loop instead of a brittle
uebliche-dev://...handoff.
[2026.04.11] - Add role weight editor
Changed
- Add a dedicated
Gewichtfield to the Dash role detail form so admins can edit role priority directly instead of relying only on drag-and-drop order. - Explain in the role editor that higher weights drive sorting and the visible highest-role label used by clients such as the launcher.
[2026.04.09] - Use full-width dashboard shell
Changed
- Remove the global
1200pxapp cap sodash.uebliche.netnow uses the full browser width while keeping the existing page padding and responsive shell behavior.
[2026.04.09] - Fix consent deep-link fallback
Fixed
- Show the consent
Open appfallback only after Dash has a completed service token so manual deep-link retries no longer launchuebliche-dev://auth/callbackwithout the auth payload. - Reset stale consent tokens when a new consent page loads so the fallback button always targets the current service redirect instead of a previous session.
[2026.04.08] - Add performance incident monitoring view
Added
- Add a dedicated
Performance Incidentspage in Dash with filters, detail pane, top-instance context, load snapshots, and saved Gameserver log excerpts for each spike. - Add a live incident summary card on the dashboard home and a matching navigator shortcut so open Gameserver spikes can be seen without leaving the overview.
[2026.04.08] - Switch extension matrix to API coverage
Changed
- Drive the developer
Release Matrixfrom/api/v1/versions/coverageinstead of inferring coverage only from raw release artifacts. - Show release-by-release coverage selection so active and historical channel builds can be inspected against the same configured loader and Minecraft version matrix.
Fixed
- Resolve dashboard artifact coverage against first-class
minecraftVersionsso multi-version artifacts no longer disappear from the matrix view.
[2026.03.29] - Add overlay group event tooling
Added
- Add overlay group and priority fields to the World Overlays admin view so event-ready overlay definitions can be created directly in Dash.
- Add a default
WORLD_OVERLAY_SET_ACTIVEpayload template in the event editor that points admins tooverlayGroupsandoverlayKeysfor merged season/event activation.
Changed
- Show overlay groups and priority in the overlay list cards so the active event layering setup is visible without opening raw placement JSON.
[2026.03.21] - Rebuild dash sidebar navigation
Changed
- Replace the tiny top navigation pills with a dedicated left sidebar so groups and sub-pages stay visible while moving through the dashboard.
- Add a compact header context plus mobile drawer toggle so navigation stays reachable on small screens without crowding the topbar.
- Refine the mobile shell with tighter card spacing, a cleaner header block, and a higher-layer sidebar drawer with its own close action.
- Flatten the shell styling by reducing radii, shadows, and nested card treatments across the header, sidebar, and overview grid.
- Update the 404 guidance copy so error pages now point users back to the sidebar.
[2026.03.19] - Add extension release matrix
Added
- Add a release coverage matrix to the
Mod Targetsdeveloper page so each extension now shows published artifacts by Minecraft version and loader.
Changed
- Compare configured target combinations against live
/api/v1/versions/releasesdata and highlight active coverage, historical-only artifacts, missing builds, and release-only extras. - Reuse the developer auth flow for release lookups so refreshes pull both target definitions and matching release metadata from the same dashboard view.
[2026.03.17] - Refresh dashboard shell and home
Changed
- Rebuild the dashboard shell with a calmer premium-glass sidebar, cleaner hero spacing, and clearer navigation grouping.
- Consolidate global dashboard surfaces, buttons, cards, and inputs onto the shared UI token system for a more consistent dark-only look.
- Redesign the dashboard home with a stronger command header, clearer quick links, and quieter live status cards for faster scanning.
- Restyle the
Public Serversadmin view as the first full reference page with the new overview, filter, stats, and list archetypes. - Reduce large gradients across the shell, cards, and admin surfaces so the new dark theme reads cleaner and less decorative.
[2026.03.17] - Add launcher guard admin page
Added
- Add a new
Launcher Guardadmin page in Dash to manage the central Network Guard allowlist with filtering, inline editing, and immediate saves. - Add a
Launcher Guardshortcut to the dashboard navigator so the new admin page is reachable directly from the start screen.
Changed
- Wire the dashboard admin navigation to the new launcher guard page and gate it behind dedicated read/edit page permissions from the backend.
[2026.03.17] - GeoIP lookup tool
Added
- Add a dedicated
GeoIPdashboard tool view with caller-IP and explicit-IP lookup actions against the Public API. - Expose the tool through the main dashboard overview and top-level navigation so admins can jump to it directly.
Changed
- Gate the dashboard tool behind the new
ip:geo.readpermission and surface clear permission/auth status before lookups run.
[2026.03.15] - Extension version counter keys
Fixed
- Resolve extension version counters in the Extensions list by matching both
extensionIdand internalidkeys. - Keep extension version count maps normalized with lowercase key variants so list rendering and live refresh stay consistent.
- Count extension versions by artifact target-game and loader dimensions (including metadata variants) instead of plain release totals.
[2026.03.13] - Service to extension migration action
Added
- Add a direct
Migrate to extensionaction in the Services editor panel.
Changed
- Wire the Services admin flow to the new API migration endpoint so service-to-extension migrations can be triggered without manual API calls.
- Refresh Services and Extensions lists automatically after migration and keep the current service selection when the source service is not deleted.
[2026.02.20] - Apply launcher cloud style in dashboard
Changed
- Load profile
uiStylesettings during dashboard auth bootstrap and apply cloud style tokens to global dashboard CSS variables. - Clear cloud-style overrides automatically on sign-out or when style sync is disabled in profile settings.
[2026.02.20] - News poll editor with duration
Added
- Add poll editing controls to the News detail panel (
Attach poll) with question, option list, duration (minutes), and multi-select toggle. - Show poll state in the News inbox list (
Open/Closed) with total vote count for quick moderation context.
Changed
- Extend News create/update payload handling in Dash to submit poll data (
question,options,multiple,durationMs) to the API. - Load existing poll data when selecting a news entry and reset all poll fields with the News form reset action.
[2026.02.18] - Discord role links guild picker
Changed
- Add a Discord server picker to the Roles -> Discord role links panel so admins can switch mapping targets without global API guild config.
- Pass the selected
guildIdon role-link load/save/remove calls and keep panel state synchronized with API-selected guilds. - Improve role-link fallback flow by auto-selecting the first available linked guild when no guild is currently selected.
[2026.02.18] - Network Discord server linking UI
Added
- Add a Discord server section to the Networks view (
/connect/networks) with:- admin-guild picker from linked Discord profile,
- save/reload/remove link actions,
- bot invite shortcut and linked guild summary.
Changed
- Extend Connect admin state handling to load and persist per-network Discord server links via
/v1/connect/networks/{networkId}/discord. - Show clear status hints when Discord profile linking is missing, no admin guilds are available, or bot configuration is incomplete.
[2026.02.18] - Discord role mapping panel in access roles
Added
- Add a new
Discord role linkssection to the Roles view so admins can map permission roles to Discord server roles directly in Dash. - Add inline mapping actions per role (
Save/Remove) with live status messages and guild readiness indicators.
Changed
- Wire Roles view to the new Discord role-link admin API (
/v1/admin/discord/role-links) and show Discord-side capability state (ReadyvsRead only) including reason hints. - Keep Discord role options synchronized with current server visibility/assignability checks from the API.
[2026.02.18] - Discord linking in profile settings
Added
- Add a compact Discord account section in
/profile/settingswithConnect with DiscordandDisconnectactions. - Show linked Discord account details, guild membership, boost state, and synced rank labels when available from the API.
Changed
- Extend profile settings client state to load/normalize Discord provider data next to Patreon and supporter settings.
- Handle Discord OAuth callback query params (
discordLinked,discordError) and clean them from the URL after processing.
[2026.02.18] - Reka form controls rollout
Added
- Add shared
UiSelectandUiSwitchcomponents based onreka-uifor consistent selects and toggles across Dash panels.
Changed
- Replace native selects/toggles with shared
reka-uiwrappers in admin panels (Catalog, FairPlay, Friends, Games, Hosts, Networks, Roles, Services, Shop, Skin parts, Totems, Users, profile/settings-related panels). - Keep complex multi-select checkbox matrices (permission chips, grant matrices, regex selectors) as native checkboxes to preserve existing multi-value behavior.
- Align schema-driven extension setting/action editors with the same
reka-uiselect/switch controls while keeping existing payload handling.
[2026.02.18] - Supporter listing settings
Added
- Add a new Supporter listing settings block in profile settings so users can control public supporter visibility and tier visibility.
- Add supporter customization inputs for message and card style (
preset,accent) with save action in the same profile settings view. - Add a live supporter card preview in profile settings so users can validate visibility, tier badge, message, and design style before saving.
Changed
- Extend profile settings state handling to load, normalize, edit, and persist supporter settings together with Patreon profile metadata.
- Show supporter capability hints directly in the UI when custom message/design features are not available for the current supporter tier.
- Move the supporter preview card to the top of the supporter settings block so visibility and style changes are visible immediately while toggling options.
- Replace native supporter listing checkboxes with
reka-uiswitch primitives for better accessibility and consistent interaction styling. - Replace the supporter card preset native
<select>withreka-uiselect primitives (trigger/content/item) for consistent dropdown behavior.
[2026.02.17] - Public profile social actions
Added
- Add social actions to public profiles so signed-in users can add friends, accept/decline incoming requests, cancel outgoing requests, remove friends, block/unblock, and report.
- Show relationship status directly on
/@:identifier(Friends,Incoming request,Outgoing request,Blocked, etc.).
[2026.02.17] - Public profile route
Added
- Add a public profile route at
/@:identifierto view other accounts by username or UUID. - Add a read-only profile panel that shows identity, region metadata, and friend-request visibility.
Changed
- Allow the public profile route to render without forcing dashboard login for that view.
[2026.02.17] - Patreon availability messaging
Fixed
- Show the Patreon "not configured on the API" hint only after settings were loaded and the API explicitly reports
available=false. - Avoid false negative Patreon availability hints during initial loading or profile settings request failures.
[2026.02.17] - FairPlay catalog scope views
Changed
- Route
Access -> FairPlay modsandAccess -> FairPlay serversthrough the catalog manager flow with service scope presets. - Preselect catalog viewer scope to
servicewithscopeId=fairplayfor FairPlay entry points.
[2026.02.17] - Friends as dedicated page
Changed
- Move Friends out of the profile page into a dedicated account page at
/friends. - Keep
/profilefocused on account details and session history only. - Add Friends navigation entries in account overview and account breadcrumb/group menus.
[2026.02.17] - Profile Patreon linking
Changed
- Handle Patreon OAuth callback query params (
patreonLinked,patreonError) in profile settings and clean them from the URL after processing. - Show linked Patreon profile details (name/email), supporter status, and tier labels in the profile settings panel when present.
Added
- Add a Patreon section in profile settings with
Connect with PatreonandDisconnectactions backed by the profile settings API.
[2026.02.17] - Root breadcrumb cleanup
Changed
- Simplify the root breadcrumb in Dash (
/) from duplicateOverview / Overviewto a compact...state.
[2026.02.17] - Connect overview refresh
Changed
- Refresh
https://dash.uebliche.net/connectto include all Connect modules in one overview (includingMOTDsandNews). - Add live overview counters for servers, networks, hosts, services, and extensions.
- Add a
Refreshaction on the Connect overview to reload Connect inventory data.
[2026.02.17] - Services delete action
Added
- Add a
Delete serviceaction inhttps://dash.uebliche.net/servicesfor selected services.
Changed
- Show a delete confirmation in the Services panel and include cleanup details after deletion.
[2026.02.17] - Skin parts migration to launcher service
Changed
- Migrate the public Skin parts browser flow from Dash catalog to the Launcher service.
- Keep the legacy Dash URL
/catalog/skin-builder/partsas a bridge that forwards tolauncher.uebliche.net.
Removed
- Remove the catalog-side Skin parts view/panel from Dash navigation and internal view routing.
[2026.02.17] - Remove static catalog heads view
Removed
- Remove the dedicated
catalog-headsdashboard view and its/catalog/headsroute. - Remove static Heads shortcuts from Catalog navigation and overview cards.
Changed
- Keep Catalog tooling focused on the dynamic Catalog manager flow (
/catalog/manage).
[2026.02.17] - Catalog scopes and dynamic viewer
Added
- Add scope editing to the Catalog manager so catalogs can be assigned to
global,service,extension,network, andservertargets. - Add a dynamic catalog viewer with random preview loading, scope filters (
scope+scopeId), and auto-generated table columns from catalog payloads.
Changed
- Load catalog scope picker options directly in the Catalog manager for services, extensions, networks, and servers.
- Keep catalog preview selection synchronized with the currently selected catalog entry.
[2026.02.17] - Services domains and catalog manager
Added
- Add
Allowed domains (CORS)to the Services editor so service owners can manage browser origin allowlists directly in Dash. - Add inline CORS input guidance (host/origin/wildcard examples) and show configured CORS entry counts in the service list.
- Add a new Catalog manager panel (
/catalog/manage) to create, update, and delete dynamic catalog definitions.
Changed
- Extend Catalog navigation/overview with a direct
Catalogsentry and shortcut card. - Wire the new catalog view into route handling and lazy data loading in the main Dash shell.
[2026.02.16] - Connect Cloudflare DNS setup
Added
- Add a Cloudflare DNS section to the Connect Networks panel so network owners can load/save/remove
zoneId+ API token config from Dash. - Show the active Cloudflare zone metadata (
zoneName,zoneId,tokenStatus) after loading the network DNS automation config.
[2026.02.16] - Connect gateway operations panel
Changed
- Extend Connect navigation and overview cards with a dedicated Gateways view.
Added
- Add a new
ConnectGatewaysPanelthat shows gateway node health, endpoint metadata, and active route ownership from admin API endpoints. - Add gateway enable/disable controls in Dash, gated by
admin:connect:gateway:manage.
Removed
- Remove the Gateway cloud-init generator from the Gateways view; gateway node provisioning is handled outside Dash.
[2026.02.14] - Skin parts previews
Fixed
- Render the Skin parts catalog previews without a base texture underneath.
[2026.02.14] - Skin parts browser
Changed
- Add a browse-only Skin parts view under Catalog and keep moderation under Access.
[2026.02.14] - Skin parts navigation
Changed
- Move the Skin parts moderation view under the Catalog navigation group (keep the old URL working via redirect).
[2026.02.14] - Skin viewer context stability
Fixed
- Pause the Preview base 3D renderer in the Skin parts moderation view to avoid WebGL context loss on some GPUs.
[2026.02.14] - Skin part deletion
Added
- Add a Delete action to the Skin parts moderation view (permission
admin:skin-builder-parts:delete).
[2026.02.13] - Role permission values
Fixed
- Allow editing schema-backed role permissions (numeric values and unit-based amounts) in the Roles view.
[2026.02.09] - Scoped access dropdowns
Fixed
- Replace the Users scoped access scopeId free-text field with network/server dropdowns.
- Load scope dropdown options from Connect lists (and filter out agents/templates for server scopes).
- Fix the Roles scope dropdown loader to use Connect endpoints (no missing network/server options).
[2026.02.09] - Shop duration dropdown
Fixed
- Replace the Shop duration free-text input with amount + unit dropdowns (s/m/h/d/y).
[2026.02.09] - Scope ID normalization
Fixed
- Trim scope IDs from admin Connect lists before de-duping to avoid duplicated UUID entries in role pickers.
[2026.02.09] - Scope dropdown dedupe
Fixed
- Dedupe network/server scope dropdown entries by
networkId/serverId.
[2026.02.09] - Roles scope loader
Fixed
- Always load network/server scope dropdown options when the Roles panel mounts (no missing requests on direct navigation).
[2026.02.09] - Role scope labels
Fixed
- Prefer Connect IDs (
networkId/serverId) when rendering scope dropdown labels.
[2026.02.09] - Admin scope dropdowns
Fixed
- Load network/server scope dropdowns from admin Connect lists (works for non-owner admins).
- Use Connect IDs (
networkId/serverId) as role scope IDs instead of internal Mongo IDs.
[2026.02.09] - OLED background
Changed
- Switch the dash background to OLED black.
- Remove the colored background spots.
[2026.02.09] - Role permission catalog
Fixed
- Show permission loading errors when editing roles and keep the role list status separate.
- Fix an SVG icon missing the XML namespace to avoid Sentry/html2canvas image load errors.
[2026.02.09] - Role scope dropdowns
Changed
- Replace the role scopeId free-text field with network/server dropdowns.
[2026.02.09] - Shop currency fixed
Changed
- Lock Shop variant currency to EUR (remove free-text currency input).
[2026.02.09] - Shop variant key readonly
Changed
- Make the Shop variant key field read-only (server-generated).
[2026.02.09] - Permission schema editors
Changed
- Render permission grant inputs based on server-provided schemas (flag vs unit-based).
[2026.02.09] - Shop interval dropdown
Fixed
- Replace the Shop subscription interval text input with a dropdown.
[2026.02.09] - Shop panel auth
Fixed
- Fix the Shop panel message state when fetching via authenticated API requests.
[2026.02.09] - Shop scope dropdowns
Changed
- Replace the Shop grants and catalog scopes inputs with dropdown-based editors (no free-text).
[2026.02.09] - Shop catalog scopes
Added
- Allow editing shop catalog scopes in the Shop admin panel.
[2026.02.09] - Shop console
Added
- Add a Shop admin panel to manage shop items and sync them to Polar (sandbox/production).
[2026.02.08] - Permission values
Added
- Support editing permission values (quotas/limits) in the permissions and users views.
[2026.02.07] - Logo ring
Changed
- Remove the orange logo ring styling.
[2026.02.07] - Header lockup
Changed
- Remove the border from the header lockup.
[2026.02.07] - Mobile header
Changed
- Refine the header lockup on mobile with a tighter logo/text pill.
[2026.02.07] - Breadcrumb dropdown
Fixed
- Hide the secondary breadcrumb dropdown when a group has only one item.
[2026.02.07] - Breadcrumb ellipsis
Changed
- Only show ellipsis on the primary breadcrumb when no group is selected.
[2026.02.07] - Breadcrumb visibility
Changed
- Always show the secondary breadcrumb dropdown, using an ellipsis when empty.
[2026.02.07] - Breadcrumb ellipsis
Changed
- Only show ellipsis in the secondary breadcrumb when no item is selected.
[2026.02.07] - Breadcrumb ellipsis
Changed
- Replace breadcrumb dropdown carets with an ellipsis.
[2026.02.07] - Mobile header alignment
Fixed
- Keep the header logo and text on the same row on mobile.
[2026.02.07] - Mobile background
Fixed
- Prevent the mobile background from flashing white.
[2026.02.07] - Breadcrumb cleanup
Fixed
- Hide the secondary breadcrumb dropdown when it only contains Overview.
[2026.02.07] - Logo rendering
Fixed
- Render the header logo via an image tag for consistent mobile output.
[2026.02.07] - Logo clamp
Fixed
- Clamp the inline logo SVG to the header icon size.
[2026.02.07] - Logo size
Fixed
- Reduce the dashboard logo size in the header.
[2026.02.07] - Consent chrome
Fixed
- Hide the dashboard chrome during consent to avoid touch overlays on mobile.
[2026.02.07] - Consent route fallback
Fixed
- Treat /auth/consent as consent mode even if the route name is missing.
[2026.02.07] - Consent auto login
Fixed
- Auto-redirect consent logins once to avoid blocked sign-in taps on mobile.
[2026.02.07] - Login fallback
Fixed
- Use a direct login link as fallback for the Microsoft sign-in button.
[2026.02.07] - Consent view
Fixed
- Always render the consent panel while the consent route is active.
[2026.02.07] - Consent guard
Fixed
- Guard the consent view against missing redirect or permission lists.
[2026.02.07] - Branded icons
Added
- Add the Uebliche branding favicon to the dashboard.
- Add an Apple touch icon for pinned bookmarks.
[2026.02.06] - Dash logo
Changed
- Replace the orange "Uebliche" topbar text with the shared Uebliche logo.
[2026.02.06] - Public server listings
Added
- Add a Connect networks block to publish public server listings for the launcher.
[2026.02.05] - News date input
Changed
- Allow optional time input for news release dates.
[2026.02.05] - News console
Added
- Add a News management panel with scoped release items and drafts.
[2026.02.05] - Feedback filters
Added
- Add a "My feedback" filter to the feedback console.
[2026.02.05] - MOTD console
Added
- Add a MOTD management panel for scoped announcements and scheduling.
[2026.02.04] - Cleaner dropdown
Changed
- Simplify breadcrumb dropdown styling for a cleaner header.
[2026.02.04] - Overview landing
Added
- Add a dashboard overview landing page at the root route.
[2026.02.04] - Logout confirm
Changed
- Replace the logout text button with an icon and confirm overlay.
[2026.02.04] - Profile shortcut
Changed
- Make the header profile pill open the Profile view.
[2026.02.04] - Breadcrumb polish
Changed
- Refine breadcrumb dropdown styling for a cleaner look.
[2026.02.04] - Mobile header
Changed
- Stack breadcrumb dropdowns on mobile for easier tapping.
[2026.02.04] - Breadcrumb alignment
Changed
- Left-align breadcrumb dropdown menus with their trigger.
[2026.02.04] - Overview breadcrumb
Changed
- Hide the Overview label in breadcrumbs while keeping it selectable in the dropdown.
[2026.02.04] - Header cleanup
Changed
- Remove the server picker and actions from the header.
[2026.02.04] - Brand slash styling
Changed
- Style the trailing slash after dash.uebliche.net like the breadcrumb separators.
[2026.02.04] - Brand slash
Changed
- Add a trailing slash after the dash.uebliche.net label in the header.
[2026.02.04] - Breadcrumb dropdown
Changed
- Move the category options into a breadcrumb dropdown in the header.
[2026.02.04] - Transparent header
Changed
- Remove the dark header background to keep the top bar lighter.
[2026.02.04] - Popout views
Added
- Support a popout query flag to show only the page content without the header.
[2026.02.04] - Connect servers
Changed
- Move server navigation back under Connect with a dedicated Servers view.
[2026.02.04] - Servers root
Added
- Add a Servers root navigation group with its own overview.
[2026.02.04] - Category overviews
Added
- Add overview pages for Access, Connect, Catalog, and Account.
[2026.02.04] - Header styling
Changed
- Polish the breadcrumb header styling to match the main panel aesthetic.
[2026.02.04] - Breadcrumb hover fix
Fixed
- Keep the breadcrumb group dropdown open long enough to select entries.
[2026.02.04] - Breadcrumb navigation
Changed
- Switch header navigation to a breadcrumb with a secondary row for section options.
- Show all section options in a compact line under the breadcrumb.
[2026.02.04] - Nav group dropdowns
Changed
- Replace the single grouped nav selector with custom dropdown menus for each top-level group.
- Highlight the active group in the header navigation.
[2026.02.04] - Sticky header navigation
Changed
- Replace the sidebar with a clean header that includes breadcrumbs and grouped navigation.
- Switch grouped navigation to dropdown selectors for a tighter header.
- Make the header sticky and surface the Übliche logo on the left.
- Convert Access, Connect, Games, Catalog, and Account navigation into a single grouped dropdown.
- Keep header navigation on a single row for desktop layouts.
[2026.02.04] - Dashboard modularization
Changed
- Split large dashboard view logic into dedicated panels and composables to keep App.vue under 1000 lines.
- Split the Connect settings editor into smaller components and stream helpers to keep files compact.
- Tighten the permission grid spacing to make the permission matrix denser.
[2026.02.04] - Feedback inbox
Added
- Add a feedback inbox view to review and update launcher feedback items.
[2026.02.01] - Feature checklist
Added
- Add feature checklist page to track project progress.
[2026.01.28] - Feedback scopes view
Added
- Filter feedback reports by scope type and ID.
- Show feedback scope metadata in the detail list.
[2026.01.26] - Dash build fix
Fixed
- Fix the Sentry trace propagation regex to avoid Vite build parse errors.
[2026.01.26] - Consent page polish
Changed
- Center the consent card and refresh the styling for consent requests.
- Add Sentry error tracking to the dashboard app.
- Enable Sentry tracing, replay, and logs for dashboard diagnostics.
[2026.01.26] - Service consent tokens
Changed
- Issue service-scoped tokens after consent so external apps can finish login flows.
[2026.01.25] - Heads extractor
Added
- Add a JSON-to-head-id extractor view under the catalog section.
[2026.01.25] - Connect extensions UI
Added
- Add extension selection and action execution to the Connect server view.
- Group template servers and temporary instances in the server sidebar.
- Render Connect settings with schema-driven fields, defaults, and options instead of raw JSON.
Changed
- Rename Hub settings to extension settings in the server panel.
[2026.01.24] - Account views
Added
- Add a dashboard view to browse shared launcher profiles with author metadata.
- Add a read-only profile settings view under the account menu.
[2026.01.24] - Games leaderboard editor
Added
- Add dashboard controls to create leaderboard definitions.
[2026.01.24] - Games tab
Added
- Add a Games navigation group with overview, editor, items, and leaderboard views.
[2026.01.23] - Cloud-init docker install
Added
- Install Docker in Connect host cloud-init output.
[2026.01.23] - Connect status
Added
- Show Connect last-seen status in the server detail header.
[2026.01.22] - Error pages
Added
- Add a dedicated error view for dashboard routes with per-status messaging.
[2026.01.22] - Server view cleanup
Fixed
- Remove the redundant "Back to totems" button from the server detail view.
[2026.01.20] - 2026-01-20
Added
- Add a Friends tab with requests, favorites, and visibility controls.
- Stream friend changes over live updates so the Friends view refreshes without manual reloads.
[2026.01.19] - 2026-01-19
Added
- Add profile privacy settings to allow or block incoming friend requests.
[2026.01.17] - 2026-01-17
Added
- Add Velocity proxy server list/add/remove actions to the Connect server view and auto-load the list for Velocity servers.
[2026.01.13] - 2026-01-13
Changed
- Surface server-provided error details in dashboard API errors.
[2026.01.11] - 2026-01-11
Added
- Add initial dash.uebliche.net scaffold with login and totem gallery views.
- Add Microsoft sign-in flow for dash sessions.
- Add server sidebar and profile entry point for totem selection.
- Add server control view with live settings editor, history, members, and action buttons.
Changed
- Switch Microsoft sign-in to the public API login endpoints.
- Use the API base for Microsoft login in production builds and hide the auth-base override field.
- Gate dashboard content behind the login screen and show the authenticated profile name in the header.